Skip to main content
WE’RE ALWAYS BUYING — singles, bulk and sealed. Drop off, local pickup, or mail in.Sell your cards
Heads up: we’re out of town November 3–11. The store stays open, so order as usual — anything placed in that window ships the day we’re back. Shipping resumes Thursday, November 12.
WL Sports Cards

Includes a real photo of the actual card.

Printings & conditions

1 option
  • Condition: NMLanguage: ENOnly 1 left
PrintingConditionLanguagePriceStockAdd to cartBuy
NMEN$0.30Only 1 left

Tip: select a row to choose a quantity in the buy box above, or use Add to drop one in your cart.

What do the conditions mean?
Near Mint (NM)
Looks unplayed — crisp corners and edges, a clean surface, little to no wear.
Lightly Played (LP)
Minor wear: light scratches or small edge/corner wear, still sleeve-and-play ready.
Moderately Played (MP)
Noticeable wear: moderate scratches, border/corner wear, or light scuffs and whitening.
Heavily Played (HP)
Significant wear — heavy scratches, creasing, whitening, or scuffing, but intact.
Damaged (DMG)
Major flaws: bends, tears, water damage, or writing. Sold as-is.

Card details

Set
March of the Machine
Collector number
#49
Rarity
Uncommon
Type
Creature
Language
EN
Mana cost
U
Mana value
1
Color identity
RU

Rules text

Defender 3(R/P): Transform Captive Weird. ((R/P) can be paid with either R or 2 life.) // Compleated Conjurer When this creature transforms into Compleated Conjurer, exile the top card of your library. Until the end of your next turn, you may play that card.

Captive Weird

Near Mint · $0.30

Questions & answers

Have a question about this item?

No questions yet — ask the first one.